In part six, we use what we have learned so far to create a simple game.
In part five, we learn how to use loops to repeat segments of code.
In the fourth part of the Fun with Scratch series, we learn how to use timing and speech to program a knock knock joke story.
In the third part of the Fun with Scratch series, we learn how to create the sprites that will be used for the rest of the series.
In the second part of Fun with Scratch, we create a program that allows us to control the movements of the scratch cat.